banner



Minecraft Bedrock Beta 2.21 PS4 Update 1.16.210 (March 9)

Minecraft is gearing up for the Caves and Cliffs Update. A number of new features are being added via snapshots and to Minecraft: Bedrock before the 1.17 Update rolls out on live servers.

Minecraft Bedrock has received a new update today which adds new ambient sounds to the Under and fixes a variety of bugs. To be able to hear these new sounds on Mobile, players need to download the Minecraft Original Music Pack. These ambient sounds make the Nether even more than immersive. Hither are the complete patch notes of the update.


Minecraft Bedrock Beta Update 1.16.210 (Today, March 9) – Patch Notes, New Ambient Sounds

Another Minecraft update is upon u.s.! New ambience sounds have been added to the Nether, making the dimension feel even more than hostile. In improver to bug fixes, many that were reported by players, we've included some new tools for map makers and add-on creators.

Vanilla Parity Changes and Fixes:

  • Players at present experience ambience sounds in the Nether (MCPE-74756)
    • Mobile players need to update the Minecraft Original Music Pack via the Marketplace to hear these new sounds
  • Using bone meal in warm ocean biomes now only generates sea grass, coral, and coral fans (MCPE-100085)

Changes:

  • Added F11 as a keyboard shortcut for Full Screen mode
  • Added text-to-speech volume slider in Audio Settings
  • Android Devices
    • Our power to support Android devices on KitKat Bone or below is coming to an stop. For more data, please come across our assist article
    • Players running this KitKat OS or below are not able to buy a Realm from that device

Known Issues:

  • Delight be assured that we are still working on the issue that is causing some players to get stuck on the red loading screen on PS4 – to aid united states investigate this further, the game volition now detect if it has failed to load correctly afterwards 30 minutes, which volition assistance united states of america to diagnose and rectify the trouble (MCPE-84790)
  • Player may exist unable to change back from Local Network to Online Network on Nintendo Switch due to infinite loading
  • Players are unable to see and join LAN sessions on Xbox without on Xbox Live Gold subscription
  • The breast inventory carte is not visible when a chest is placed close to wall on PS VR (MCPE-109860)
  • There are are no animations when using items and punching at the air when playing on mobile devices

Fixes:

Performance / Stability

  • Fixed a number of crashes that could occur during gameplay
  • Stock-still a crash that could occur when opening the achievements screen when the Anti-Aliasing setting was set to 1 (MCPE-110164)
  • Stock-still a crash that could occur when loading '.mcstructure' files into the world that include entities (MCPE-63387)
  • Teleporting abroad from a structure animation no longer causes the game to crash
  • Stock-still a crash that could occur when leaving a world
  • Fixed a crashing effect related to corrupted biomes during world load for various Market worlds
  • Fixed a crash that could occur when using Code Connection (MCPE-113355)

Full general

  • Players are in one case again able to join servers when the server has view-distance prepare to 4 or less (BDS-8855)
  • Dissever-screen characters are at present stored in memory and re-joining the game volition keep the character that the player had (MCPE-58640)
  • Brought dorsum adequacy to rejoin a server later on it has been suspended and resumed
  • Sign in failures now have a more helpful error message and provide error codes
  • Clicking "Download Template" when missing required templates of an existing globe now correctly downloads the required templates
  • Resolved an issue where, in certain cases, a world could not exist properly synced to the cloud (Xbox only). If y'all are having trouble syncing worlds, please try opening the globe on the original Xbox, relieve/quit, then look a few moments while the globe is re-synced into the deject
  • Fixed an result where crafting a bed with the recipe volume unlocked the "Change of Sheets" bays

Gameplay

  • Fixed players taking fall damage when opening Shulker Boxes (MCPE-105490)
  • Players will no longer dismount into liquids (lava or water) from rideables such as boats
  • In all worlds created with the same seed, the same chest will now always generate the same content in the same gild (MCPE-72432)

Mobs

  • All mobs that use a melee assail have had their ability to hit targets above and below them restored
    • The target withal must be within melee attack altitude to be hit
    • This but affects world versions greater than or equal to 1.sixteen.210
  • Fixed a bug where parrots could fly upwards indefinitely
  • Fixed an issue that was causing the Ender Dragon animation to appear jittery (MCPE-105892)
  • Added new logic for mobs dismounting rideables
    • This also introduces a more than fine-grained entity height check assuasive dissimilar dismount places for entities of different heights
  • Stock-still a issues where foxes wouldn't knock off and eat sweet berries (MCPE-70790)
  • Stock-still a problems that allowed players to place custom spawn eggs by default in Take chances mode
  • Minecarts now properly update their effects (looping sound, histrion coordinates) when the minecart is not being rendered for the rider (MCPE-104044)

Blocks

  • Mining crimson hyphae with Silk Touch on now returns a placeable cake
  • Ready for certain Market place worlds having incorrect block information when played on Realms and multiplayer betwixt mobile and PC
  • Fixed dried kelp block bottom and carried textures and so the rope pixels are aligned (MCPE-35476)
  • Fixed an issue where snowfall accumulated in lines with certain simulation distances (MCPE-73468)
  • TNT submerged in h2o will once again launch players in Survival mode (MCPE-47047)

Items

  • Ink Sacs obtained from the Wandering Trader can at present be used for crafting and can be stacked (MCPE-101087)
  • Redstone Dust is now displayed every bit "Redstone Dust" instead of "Redstone"
  • Nether Brick now gives XP from being smelted (MCPE-100030)

Graphical

  • Fixed an outcome with screen resolution which could flicker when resizing a window (MCPE-69721)
  • Fixed an result with maps rendering over transparent objects when attached to item frames when using ray tracing
  • Reduced ghosting of fish when viewed through the h2o with DLSS enabled

Accessibility

  • Stock-still the screen reader not reading the title on the Permissions screen
  • Emote bike now supports the screen reader on Android and iOS devices
  • Keyboard inputs can at present adjust slider settings when the cursor is exterior the UI frame
  • Fixed a bug where the screen reader did not read the permission toggles' titles on the Permissions Screen
  • The screen reader now reads Whisper and Announcement messages
  • The screen reader at present informs the player when the "Chat Settings" menu has been opened
  • The screen reader now properly reads Edit/Create character button text for each character on the profile screen
  • The screen reader at present announces the names of the A/B Push button Swap and Ten/Y Push button Swap options correctly
  • Fixed an effect where the screen reader would intermittently fail to announce some button names

User Interface

  • Command blocks no longer conscience numbers (MCPE-106296)
  • Improved the smoothness of menu transition animations (MCPE-41772)
  • A warning at present appears when attempting to motility a locked item in and from containers
  • Updated outdated loading screen tips (MCPE-98977, MCPE-102293)
  • Added more helpful Video Settings messages for ray tracing on supported and not-supported platforms
  • Golden Apple tree and Enchanted Apple tree at present accept colored hotbar text when selecting them (MCPE-64427)
  • Tool and armor recipes now display the selected item groundwork when selected in the recipe listing
  • Wireframe of a structure cake in the Overworld will no longer render in Nether and The Stop (MCPE-75231)
  • Audio sliders at present always highlight when hovered over with a mouse
  • The durability bar is now visible when property items with decreased durability in a window (MCPE-105893)
  • Fixed an issue where achievement names and descriptions would not be translated, contained of language pick (MCPE-85813)
  • The online status of cross-platform friends' shown on the invite screen will now update when a change has been detected (MCPE-70004)
  • Fixed an upshot that prevented accomplishment rewards from showing correctly later on irresolute the language setting
  • Owned and purchasable skins no longer get mixed into different categories while offline
  • Emote title no longer shows previously previewed emote upon re-entering the emotes tab. Emotes!
  • Updated the in-game links to the proper support pages
  • Fixed Peel Preview navigation when using a controller
  • Stock-still missing Incompatible push on the Marketplace Inventory screen
  • Stock-still some interface issues with scrolling and clearing shop filters
  • Raised the time limit for selecting whether to download a resource pack on connect from 5 seconds to 5 minutes
  • The in-game invite screen volition now refresh when you return to information technology from the add together members screen

Achievement Screen

  • The new Achievement screens are now enabled by default (Except in VR, on PS4, or on touch on devices with narration enabled)
  • Removed the input legend of the Achievement page Summary panel when narration is enabled
  • Fixed an upshot where the scrollbar could be hidden behind the input fable
  • Fixed accomplishment details page getting its content subconscious backside the Input legend
  • Updated size of achievement reward frame
  • Updated frame art for locked achievements

Commands

  • Teleport control at present correctly aligns your rotation with the destination entity (MCPE-35979)
  • Selector argument options tin can again be seen and automobile-completed correctly after specifying one (MCPE-59794)
  • Spawn events now show every bit suggestions for the '/summon' command (MCPE-101112)
  • 'SendCommandFeedback' no longer prevents brandish of outgoing letters (MCPE-95217)
  • Multiple '/tickingarea add together' or '/tickingarea remove' commands performed during the same tick will no longer result in inaccurate messages about the number of ticking areas in use
  • Players can no longer overrun the maximum number of standalone ticking areas in employ past adding them all in the same tick
  • Added finish action to the '/screenshake' command
  • Score values on the scoreboard now marshal to the correct of the tabular array (MCPE-64973)
  • The '/setblock' command now supports setting the connected state for Soul Lanterns (MCPE-89609)
  • The '/setblock' command now supports setting the rotation country for the chain block (MCPE-105912)
  • Stock-still an issue that preventing player interaction after using the '/clone' command on a double breast cake (MCPE-109119)
  • Using the '/clone' command to clone a cake of the same type is no longer treated as a failed operation (MCPE-83352)

For Map Makers and Add together-On Creators:

Updated Template Packs

  • Updated templates for 1.16.210 with new resource, behaviors, and documentation are available for download
    • Resource Pack Template: aka.ms/resourcepacktemplate
    • Beliefs Pack Template (Includes documentation): aka.ms/behaviorpacktemplate
  • Added the "fogs" folder to the Resources Pack template
  • Added Fog documentation

Fixes

  • Horses, Donkeys, Mules, Skeleton Horses, and Zombie Horses can now properly be given custom names, and identified using their respective "runtime_identifier"
  • Improved performance for actors using 'TemptGoal'
  • Zombie villagers spawned from zombie spawners on Marketplace worlds that were created after version 1.eleven now correctly spawn every bit V2 zombie villagers. When cured, they will now correctly turn into V2 villagers
  • Fixed upgrade path for 'format_version' i.13.0 boats to be properly upgraded to 1.16.100, which resolves a issues where boats templated worlds with a version lower than ane.xvi.100 had no gravity
  • Documentation for Boulder Server Commands has been updated to show the correct commands for permission reloading and listing (BDS-2341)
  • Structure blocks no longer auto-salve data when structure proper name text box is deselected (MCPE-101055)
  • Entities that use material country "Blending" at present return correctly backside transparent parts
  • The scoreboard data of an entity is no longer removed if the entity is being teleported to an unloaded surface area of the globe
  • Custom blocks now can only drop default land when broken, even with Silk Touch on

Technical

  • Structures tin now be deleted from the saved structure listing using the new '/structure delete <proper name>' control
  • Added new slash command options for '/setblock', '/fill', and '/clone' commands for passing in a listing of cake states to attack the block being spawned
  • A boolean parameter called "ignore_game_mode" has been added for the block event response "decrement_stack", set to simulated by default. Thus "decrement_stack" no longer decreases the item stack when playing in Creative by default
  • Irresolute 'RideableComponent' belongings "rotate_rider_by" to function for custom mobs
  • 'SetBlock' and 'SetBlockAtPos' events at present back up custom block states (MCPE-104747)
  • Attachable items created in one.sixteen.2 and before will non render for their role player in commencement person. Attachable items created after 1.16.two will render for their player in first person unless they are armor

GameTest Framework

  • GameTest is server-side test automation tool that is based on pairing exam code with test structures. You tin can trigger the tests via the '/gametest' command once y'all take enabled the "Enable GameTest Framework" experimental toggle for a world
  • Note: GameTest is not functional on panel platforms

Custom Biomes and Blocks

  • Disabled loading of entities in custom biome features
  • Fixed UVs of data-driven blocks to non be slightly shrunk, which acquired texel warping
  • Fixed data-driven blocks existence pushed by pistons not working correctly

Return Offsets Component

  • Elementary items, like swords or pickaxes, tin have an optional kickoff applied to them to change the way they are rendered. Note this component should non be added to an attachable detail
  • Component Variables:
    • main_hand – An optional object storing optional transform information for 'first_person' and 'third_person' for the player's correct manus
    • off_hand – An optional object storing optional transform data for 'first_person' and 'third_person' for the player'southward left paw
    • first_person – An optional object storing three vectors 'position', 'rotation', 'scale' used to build the kickoff person matrix
    • third_person – An optional object storing iii vectors 'position', 'rotation', 'scale' used to build the 3rd person matrix

Bedrock Defended Server

  • On server side, added protection from semicolon usage in server-name parameter in 'server.properties' config file. If semicolon symbol(s) are used by the user in server-proper noun parameter then whatever semicolon(s) volition be removed to provide correct customer-server interactions. Additional comments are added to 'server.properties', which are not allow to apply semicolon symbol(s) in server-name parameter
  • On server side, added protection from semicolon and symbols illegal for file proper noun usage in level-name parameter in 'server.properties' config file. If semicolon or symbols illegal for file name are used past user in level-name parameter then those symbols will be removed to provide right client-server interactions and correct level-name parameter usage on server side. Additional comments are added to 'server.backdrop', which are not allow semicolon or symbols illegal for file name usage in level-proper noun parameter
  • On client side, added boosted verification and correction for Unconnected Pong packet data to prevent incorrect server parameters parsing and disability of the customer to connect to the server as issue of that. Unit-tests are added for parsing, additional verification and correction of Unconnected Pong packet information (BDS-6825)

Take something to tell the states near this article?

Gaming Trailers

Doc Armughanuddin
@armughanuddin

Md (He/Him) is the Caput of Content- India for DualShockers. He is pursuing Computer Science Engineering science and is really passionate about gaming and technology. You can observe him great circuitous coding bug during the day, and covering the latest happenings in the industry at dark.

Read more of Medico's articles

Source: https://www.dualshockers.com/minecraft-bedrock-beta-update-1-16-210-today-march-9-patch-notes-new-ambient-sounds/

Posted by: hoffmanmrsooduraske.blogspot.com

0 Response to "Minecraft Bedrock Beta 2.21 PS4 Update 1.16.210 (March 9)"

Post a Comment

Iklan Atas Artikel

Iklan Tengah Artikel 1

Iklan Tengah Artikel 2

Iklan Bawah Artikel